Unicornus Knights (2016)

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Spielzeit: 90
Mindestalter: 12
Spieleranzahl: 2 - 6
Verlag: Alderac Entertainment Group, Manifest Destiny
Spiel-Designer: Kuro, Seiji Kanai
KÜnstler: Itoshi Mitsuishi (みついしいとし), Hachi, Aderi Fujioka (フジオカアデリ), nisimy, Towa, 爪尾 (Tsumeo), Hiromi Taihei (太平洋海), Iro, sharu (シャル), TARO, Goro Watanuki (和狸56), Kasu, Bunta, Tokumaru (とくまる), You Matsumune (松宗ヨウ)
Mechaniken: Variable Player Powers, Bias, Modular Board, Dice Rolling, Cooperative Game, Grid Movement, Action Points
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User summary

Unicornus Knights is a cooperative board game where the players are generals who must assist the Princess of a Kingdom to reach her capital. Chased away from the capital by a sudden attack from the Empire, the Princess is set on returning, and will stop at nothing. The players must pave way for the princess so that she does not run into enemy hands.

The game is played on a modular board, where each board contains an enemy general. When a player closes in upon an enemy general, random "fate" cards are drawn that will represent the connection between the enemy general and the player, adding to the narrative and available tactics.

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ag.gameitem.lastUpdated: 2025-04-28 03:10:16.015